My concern with the level 10 thing is not the skill levels of those 10s considering every char starts there but the buff that they receive when going to GWEN and the VERY quick leveling.
I must say I thought it was nice to see only lv 20s around the place seeing as you can find really low levels all over proph. but meah whatever.
ETA:
Quote:
Nets Wants Money Plain And Simple
As Lame As It Is
LMAO They are a company! They have employees to pay and rent and other bills. Geese the world is not free. Guild wars doesn't cost THAT much as it is.
Last edited by Jennie; Dec 11, 2007 at 09:43 PM // 21:43..
So level 10's get to experience "high level" content a bit early. Again, how does this hurt you? How does it hurt the game?
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Originally Posted by Saraphim
Bull. So you're saying that my level 7 monk is a sign of the time I've spent ingame and the experience I've gained while doing it. Again I repeat - bull. I've got 8 lvl 20 characters, a few of which have beaten 2 campaigns and my ele has been everywhere in all three + EotN. Does that make me good at the game... ? Nope, not at all but neither does my lvl 7 monk mean I'm crap at it or inexperienced.
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Do people not read anything before they post.....
1) I said I dont mind lvl10s going into GWEN. I changed my view on that!
2) I never said that a lvl10 isnt experienced or unskilled!
3) I said level isnt connected to skill. I said you gain experience and skill as you level up. Whether that be as a new player or from playing previous characters.
What I am trying to say is this, very simply....
If a player at lvl10 is experienced and skilled enough to handle GWEN then great, let them in and they can have fun. But why do they need the buff if their a skilled player?
If a player at lvl10 is not experienced or skilled enough to handle GWEN then why should they get an attribute boost? They shouldnt! They should go away and play other areas until they get more experience and skill until they reach a point where they are skilled enough to handle GWEN.
The buff is completely unrequired!
Its nothing more then a cheap marketting scheme, which may sell more games but it ruins this entire idea of skill. You shouldnt be able to enter an area unless you (personally without any buffs) have learnt the skill and experience to handle that zone.
If you're an existing player who has played for years the you shouldnt need the buff to handle GWEN at lvl10.
If your a new player at lvl10 and you walk into GWEN, you should get a hard shock by how easily you die. That then forces those new players to think "right I need more skill before I try this area and maybe to rethink my build".
Not just to let new players into GWEN at lvl10, max their attributes out and have them wipe the area clean with any old build. That doesnt promote skill!
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Originally Posted by Mordakai
How can you say it's a good idea for Anet, but not good for Guild Wars?
If it's good for Anet, it's good for the game. After all, without Anet, there would be no Guild Wars to bitch about.
Your trying to suggest a decision made by Anet, which is motivated purely by profit is going to be in the best interestes of the actual game and the community? Do you not understand how a business works! Yes it may put more money into the company and the game, but what has been changed or sacrificed in order to make that proft?
In this case the sacrifice is allowing lvl10 players into GWEN at an equal level to lvl20s and removing any motivation to improve themselves so they can actually handle the area.
Players should be entering GWEN at lvl10 and going "oh hang on, this is a bit hard at this level... maybe I should rethink my build or skill up a bit first!". Not just walk into GWEN, get buffed at lvl10 and face off against a lvl22 creature with no worries at all.
Last edited by freekedoutfish; Dec 11, 2007 at 10:06 PM // 22:06..
Personally, I don't mind this. It's not like it's HARD getting to level 20 in the first place. If lower level chars don't want to get rolled by any hostile NPC in GW:EN, they'll wait until thier accually a level were they can surivive
If a player at lvl10 is experienced and skilled enough to handle GWEN then great, let them in and they can have fun. But why do they need the buff if their a skilled player?
Because it wouldn't be much fun otherwise?
Remember the point of games? To have fun?
Quote:
Originally Posted by freekedoutfish
Your trying to suggest a decision made by Anet, which is motivated purely by profit is going to be in the best interestes of the actual game and the community? Do you not understand how a business works! Yes it may put more money into the company and the game, but what has been changed or sacrificed in order to make that proft?
What I'm saying is, what is good for Anet is good for Guild Wars, and vice versa. The two are connected: you cannot deny the right for Anet to make money, and you have to trust them to make the best decisions based on their business model. Not everyone like every decision Anet makes, that would be an impossible task. The goal is to piss off the least amount of people possible, while trying to attract the most people possible.
Quote:
Originally Posted by freekedoutfish
In this case the sacrifice is allowing lvl10 players into GWEN at an equal level to lvl20s and removing any motivation to improve themselves so they can actually handle the area.
Players should be entering GWEN at lvl10 and going "oh hang on, this is a bit hard at this level... maybe I should rethink my build or skill up a bit first!". Not just walk into GWEN, get buffed at lvl10 and face off against a lvl22 creature with no worries at all.
There is motivation to continue to improve: It's called the rest of the Guild Wars chapters and Hard Mode!
It's not like the buff is permanent: it goes away when you either A) leave GWEN or B) become level 20.
So, eventually, players will lose the buff and become like the rest of the level 20s wandering around.
The idea of letting level 10s into GWEN without a Buff is sadistic - what a way to turn off your trial base! Either allow it with buffs or don't allow it at all.
Last edited by Mordakai; Dec 11, 2007 at 10:52 PM // 22:52..
3) I said level isnt connected to skill. I said you gain experience and skill as you level up. Whether that be as a new player or from playing previous characters.
No, you gain experience by playing the game. The fact that you level up at the same time really doesn't do much other than make numbers bigger, which leads me to...
Quote:
Originally Posted by freededoutfish
Players should be entering GWEN at lvl10 and going "oh hang on, this is a bit hard at this level... maybe I should rethink my build or skill up a bit first!". Not just walk into GWEN, get buffed at lvl10 and face off against a lvl22 creature with no worries at all.
If they're a bad player, getting to the same level of power as the rest of us will not make the game easier. Like i said, leveling up does almost nothing other than making numbers bigger for both sides. If you're a bad player doing small numbers in damage and taking small numbers of damage, you'll still be a bad player when dealing and taking large numbers in damage. Yes, there are some things that are harder, but if they can handle it, let them.
Also, do you honestly think that a "good" player would be truly able to do anything worthwhile as a lvl 10 in gwen? All they would do is be one worthless slot out of 8 unless they ran some sort of weird support that didnt rely on attribute points. Of course, I suppose they technically could hack it, but it's also been proven that 7 hero/hench can clear most things with the one player bringing an empty skillbar, so it doesn't really mean much.
Not just to let new players into GWEN at lvl10, max their attributes out and have them wipe the area clean with any old build. That doesnt promote skill!
In this case the sacrifice is allowing lvl10 players into GWEN at an equal level to lvl20s and removing any motivation to improve themselves so they can actually handle the area.
dude take own advise and read...
buff is NOT equal to level 20, HP is, but Attributes fail..certainly not how i would have my attributes at level 20
experienced players taking level 10 with buff is annoying...(Attributes capped at 12)not helpful.
inexperienced players taking level 10 with buff is helpful...(HP Bonus) learning curve for them..if they cant handle it they go back and level up at beginning..there choice.
besides you didnt complain when they give a (HP)buff to players(lvl 17) entering Consulate Docks Mission.
Hmmm maybe you did..
So there are going to be lvl10's in EOTN now, and they get a buff. Big Deal. All this crying about quick leveling and inexperienced players is total BS tbqh.
You also have the ability now to take a new char into EOTN and level them more quickly if you choose, and if not, that's your call.
As far as inexperienced, it's been said here already but seriously, an inexperienced player is an inexperienced player at lvl 10, 15 or 20. Alot of the lvl20's running around EOTN before this update fit the bill precisely, and I'm positive alot of the lvl10-19's there now are experienced players on their umpteenth character.
And to the O.P., although it's a bit off topic, the little comment about Anet doing this but still restricting the BMP... Are you serious? Your going to sit there and whine that EVERYONE is being given a boost in eotn, but YOU are unable to access the BMP? Content that we all had, what, like 6 months advance notice on how to qualify for, and you made a choice not to do it, but now your going to moan how unfair it is? Tbh I hope they never open the BMP to everyone, BC of self-centered little whiners like you.
dude take own advise and read...
buff is NOT equal to level 20, HP is, but Attributes fail..certainly not how i would have my attributes at level 20
experienced players taking level 10 with buff is annoying...(Attributes capped at 12)not helpful.
inexperienced players taking level 10 with buff is helpful...(HP Bonus) learning curve for them..if they cant handle it they go back and level up at beginning..there choice.
besides you didnt complain when they give a (HP)buff to players(lvl 17) entering Consulate Docks Mission.
Hmmm maybe you did..
If the buff has very little effect and doesnt really improve the character, then again I ask; why have it? It just seems gymicy and completely pointless to me!
I just dont get why people want or need the buff. If a low level player wants to enter GWEN then great, but if they find it hard once they get there its their own fault for not being skilled enough at a low level to handle it.
They shouldnt get a buff to make it easier.
Should we add buffs to southern shiverpeaks, the battle ayles, the desert, sorrows furnace, the realm of torment and all elite zones just to make sure lvl10s can survive and not feel disadvantaged?
Ofcourse not, because it sounds dumb when you suggest that.
But what if Anet felt such a change would be a good marketting scheme to get more people to play and buy copies! If Anet did this to make more money, would it suddenly be a good idea?
Plus I wasnt even aware there was a buff on the consolute docks mission? I certainly never noticed one, although I havent touched NF since I ran my existing char through it in HM because its rubbish.
You mistaken a buff that makes everyone "equal" with one that makes everything easier. This is the former. Please don't get confused.
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Originally Posted by freekedoutfish
Should we add buffs to southern shiverpeaks, the battle ayles, the desert, sorrows furnace, the realm of torment and all elite zones just to make sure lvl10s can survive and not feel disadvantaged?
I don't see anything wrong with it. The only reason it won't be done is that it would be a waste of Anet's time. They're not trying to promote their older games, they're trying to promote GW:EN. Man, get with the program.
Quote:
Originally Posted by freekedoutfish
But what if Anet felt such a change would be a good marketting scheme to get more people to play and buy copies! If Anet did this to make more money, would it suddenly be a good idea?
No, because it's not a bad idea to begin with. By saying it's "suddenly a good idea" implies that it's not a good idea now, which it is. Yeah. See where I'm going with this?
Quote:
Originally Posted by freekedoutfish
Plus I wasnt even aware there was a buff on the consolute docks mission? I certainly never noticed one, although I havent touched NF since I ran my existing char through it in HM because its rubbish.
Yes, there is a buff at the Consulate Docks. This isn't a new idea at all.
i don't believe this failure of a thread has reached 17 pages. letting lv10s into eotn lets them hit 20 faster. if you don't let them it'll just take them a few hours more to hit 20.
imo, freekedoutfish is trying to keep all the drawf points to himself. naughty naughty
i don't believe this failure of a thread has reached 17 pages. letting lv10s into eotn lets them hit 20 faster. if you don't let them it'll just take them a few hours more to hit 20.
imo, freekedoutfish is trying to keep all the drawf points to himself. naughty naughty
We got past the idea of allowing lvl10s into GWEN pages back. I let that slide and change my mind about it. My concern now is purely the buff.
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Originally Posted by arcanemacabre
I don't see anything wrong with it. The only reason it won't be done is that it would be a waste of Anet's time. They're not trying to promote their older games, they're trying to promote GW:EN. Man, get with the program.
Do you really think it would be a good idea to add a similar buff to high end areas in other campaigns like southern shiverpeaks and sorrow furnace?
Couldn't bother to read through the whole thing, but I don't care if there are level 10s in EotN... good for them. However, the "buff" is total bullshit...